When presented with bright colours and childlike music, you’d be forgiven for thinking you’re in for a fun time at a kid-friendly play centre. Instead, you play as an unnamed, unvoiced character trying to escape… Escape from what, you ask? From terrifying toys stalking you through an eerily empty arena. Finding Frankie is a wild ride.
The game feels like first-person Fall Guys mixed with the eerie, empty energy of The Backrooms. You’re presented with a child’s fun house, but in reality, you’re running, jumping, and vaulting for your life — trying not to get caught by Frankie or his toys.

There’s a particularly standout sequence where you run from Frankie himself. The music is pumping. Your heart is thumping as you leap over barricades, balance on beams, and time your movements through obstacles. This part leans heavily into the Fall Guys inspiration, lifting some level ideas almost directly and inserting them into a horror chase.
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The parkour and obstacles demand near-perfect timing. If you’re like me — someone who takes their time, misses jumps, or gets lost — you may struggle. Frankie doesn’t tolerate mistakes. Playing the game in first person feels… clunky. The game was originally released for PC, and it definitely plays like a ported PC game that didn’t consider the differences between mouse and keyboard vs controller. The perspective is also a little strange — it felt like the character you’re playing is slightly too short for the world. I’d be interested to see how the game plays in third person.

I enjoyed the childlike wonder of the parkour and obstacle courses, contrasted with the horror of being hunted. I definitely struggled with the fast pace Finding Frankie demands — but that’s probably a skill issue on my end. If you’re used to games that require precision, fast decisions, and don’t forgive mistakes, you’ll smash most of these levels.
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The game also works well for competitive players chasing speed runs. There’s a timer always pushing you forward, and SUPERLOU recently announced they’ll be adding global leaderboards.

Finding Frankie is fast-paced, a little spooky, and a lot of fun. At times, my smartwatch thought I was on a high octane run — the heart rate monitor was really getting a workout. This horror feels different to anything I’ve played before, and at under $22, I think it’s worth checking out.
The game might be called Finding Frankie, but Frankie definitely found me.
A review copy of Finding Frankie was supplied to Quest Daily.
