We sit down with Luc Plante, Level Design Director at Ubisoft to talk all about Assassin’s Creed Shadows.
READ MORE: Assassin’s Creed Shadows: What We Learned After 4.5 hours With The Game
Plante speaks to the game’s scale, comparing it to AC Origins, in addition to hijacking boats, learning the history of Feudal Japan and creating a game featuring two equal protagonists.
WATCH: INTERVIEW WITH UBISOFT’S LUC PLANTE
