Bug fix incoming for Star Wars Jedi: Survivor

Thank the maker! A new patch for Star Wars Jedi Survivor is rolling out, Droideka style, today.

PC gamers were left frustrated over the game’s initial launch, which saw even the highest-tiered PC builds unable to play the game at its potential.

READ MORE: REVIEW: Star Wars Jedi: Survivor an ‘emotional and force-gripping adventure’ (PS5)

Star Wars Jedi: Survivor is out now on PC, Xbox Series X|S and PlayStation 5. (EA)

While there were some minor bugs on PlayStation 5, most of those seem to be resolved, with a new patch issued by EA Respawn today.

The console patch is available on Tuesday, with the PC patch coming sometime this week.

See the full patch notes below:

  • (PC only) Updated occlusion behavior for raytracing, reducing idle time stalls.

  • (PC only) Updated streaming budgets that will help alleviate traversal hitching.

  • (PC only) Performance improvements for some VFX.

    • Coming soon to console

  • (PC only) Updated data handling when toggling raytracing, improving non-raytraced performance.

  • (PS5 only) Fixed an HDR value mismatch that would cause HDR setups to display incorrectly for PS5 users.

  • Fixed various save state errors.

  • Fixed a streaming issue that causes some streaming scenarios to end on a black screen.

  • Fixed an issue where one of the vents did not properly activate in Stone Spires.

  • Audio fix for a narrative moment where music was behaving incorrectly.

  • Fixed lightsaber marks not displaying correctly in some scenarios.

  • Fixed a scenario where the player could enter a progression blocked state in the Lucrehulk.

  • Fixed an elevator to prevent the player from falling through it and entering a progression blocked state.

  • Fixed a bug where Rayvis would become unbeatable.

  • Fixed a severe animation issue that would break a late game narrative sequence.

  • Fixed a collision bug where players can get stuck inside a Meditation Chamber.  

  • Added a note explaining that some of BD-1’s abilities are not available while in combat.

  • Improved text scrolling.

  • Minor text translation fixes.

  • Various crash fixes.

EA Respawn says there are more updates to come for PlayStation, Xbox and PC. They’re currently focussing on the following:

  • (PC only) Improving performance on newer i7 and i9 CPUs that have efficiency cores.

  • (PC only) General performance improvements to improve both CPU and GPU utilization while reducing idle time, both with and without raytracing.

  • (PC only) Improving some hitching which can be attributed to streaming raytracing data, assets, and a gap in our prebuilt shaders.

  • Various bug fixes.

  • And more!


We’ll bring you more details as they come to hand.